How Computer Games Are Developed

Over the past few decades, gaming has grown into one of the largest industries in America. With technology advancing at an incredible speed, it is easy to get distracted by all of the new features that games have incorporated.

There are several ways that game developers create new experiences for players to enjoy. This article will discuss how some of the most popular video games are developed!

Reminder: The term “developer” used here refers to someone with creative as well as technical skills. These individuals typically work alone or in small teams depending on the size of the game they are working on. They may also be referred to as "programmers" or "creatives."

Disclaimer: While this article does contain some information about software development processes, it should not be considered complete documentation. Certain details such as what tools you use and how you organize your source code can vary greatly from person to person depending on personal preferences.

The different stages of development

There are several distinct stages to game development, with each stage having its set time frame. These include concepts, scripting, programming, graphics, gameplay, sound, music, marketing, and publishing.

Concepting is the initial thinking process about what you want to make your game. This can be anything from making a very specific type of game (like Super Mario Brothers or Racing games) to creating an idea that grows into something else (such as Minecraft or Angry Birds).

Scripting is writing out all of the actions and conversations for the game. For example, when you play a video game like Assassin’s Creed, you are reading a script written in French that has dialogue and instructions for the player to perform certain tasks.

Programming is developing the software (or computer program) structure that makes up the game. This includes things such as designing the level layout, coding general functions and systems for the game and creating textures and shapes.

Graphics are the look and feel of the game. This could be changing the colour palette, adding decorations and effects, choosing between classic styles and new trends, etc.

Gameplay is how the player interacts with the game by doing things such as moving around environments, completing challenges, exploring areas, and so on.

Playtesting is going through the game with potential players to find any flaws or issues. This typically happens after the final product is finished.