Why Are My Mobile Games Lagging - Ways To Improve

The key to improving your game is optimizing it, which means you are running your game at all times and on all devices. This means that when your game is lagging, it's due to one of the above reasons.

The best way to check if your game is lagging is to use Super Movers, a Chrome extension for Chrome that logs your game's score, and enables you to see the devices your game is installed on, along with its Android version.

What are your screen resolution and browser’s window size

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Next is the screen resolution, or pixels per inch (PPI). High resolution helps to create a great gaming experience by allowing your game to display everything at a higher resolution, while reducing the overall size of the screen.

These days, many mobile devices have resolutions of 2560×1440 (QHD), however, you'll want your game to work well on whatever devices you are targeting.

Browsers are also a big factor when optimizing your game. If your game is installed on Android, you need to make sure you are using the latest browser version, for example, the latest version of Chrome.

On iOS, some device will have an even higher resolution, so it's important to check what the highest resolution is available in the platform you are targeting.

Android devices

First of all, you'll want to know what the screen resolution is for your device. You'll see on the Super Movers website how high the screen resolution is, and whether you're using the latest version.

If it's not updated, check that it's up to date and check the version number to ensure you are using the latest.

If the screen resolution is not updated, you might find your game is not rendered correctly and won't look as sharp.

Having a larger screen, while having less pixels to display, can be a great thing. If your game is high-resolution, then you might find that the game scales better than it does on a smaller screen, giving you better graphics and performance.

If you are targeting a lower resolution, and your game is not able to scale correctly, then this will result in a poor experience and a sluggish frame rate.

Once you have known the screen resolution, it's important to check what the browser's window size is.

Chrome has a setting called "Optimize Draw Distance" that is displayed when you open your game and it might save you from having to zoom. You should check this out to see if it is accurate, and if not, you will need to zoom in on your game to display it at a lower resolution.

Another tip is to check the auto-scroll settings

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In the mobile version of the game, the maximum auto-scroll will be enabled, and this will be set to auto-scroll to the top, but this won't be set to display text at the top, but just "text". Some games will have text and text elements displayed in a small window, and it will be positioned with an auto-scroll enabled for them.

This will result in you having a top-heavy game, which might be noticeable to a user on a bigger screen, because they will be unable to see the text that is displayed.

If you don't use this feature, or your auto-scroll isn't set to auto-scroll, then your game will have a longer loading time, as the loading screen takes longer to show up as the game has to scroll to get everything on-screen.

This will also affect the graphics performance, which will be noticeable.

How long will your game load?

Google offers you the ability to test your game's load times in a Chrome dev tools tab. You can set your maximum response time, and how long you want the game to load before it pauses.

The "GameMode" button can also be enabled, which will not allow the game to load if it's taking longer than a certain amount of time, that you specify.

There is also the "Large Text" option that will not allow your game to load, if your game has high-resolution text in it.

Keep in mind that on some devices, loading times can be very short, so you may find that your game is loaded very quickly.

What is CPU throttling?

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If your game's load times are long, your device may throttle CPU activity.

If you notice that your game loads really fast on your phone, but doesn't load for other devices, then you'll want to check for "CPU throttling", which is the way the CPU (central processing unit) in the device is throttled to manage performance of the device.

This is usually done for Android devices that have performance problems, such as phones that have limited RAM, or phones that are running slow in order to manage memory.

If you notice that your game loads really quickly on your phone, but doesn't load for other devices, then you'll want to check for "CPU throttling".

If you have the option enabled, "CPU throttling" will tell you if the CPU is throttled, and what you can do to change the CPU-usage.

In order to change the CPU-usage, you will want to go to Settings -> Apps & Notifications -> My apps, and then look for your app.

If you have your game set to "Low" or "Low Performance", then you'll notice that you have your game set to "Low" on your phone, and that will make your game appear to load very fast, but it's not going to load on other devices.

If you're in that mode, you can tap on it in your settings to switch to the "High Performance" mode.

"High Performance" is the mode that is normally enabled, so you'll want to check that, and then tap on it in your settings to switch to that mode.

If you have your game set to "Medium Performance" or "High Performance", then you'll notice that you have your game set to "Medium Performance" on your phone, and that will make your game appear to load very fast, but it's not going to load on other devices.

If you're in that mode, you can tap on it in your settings to switch to the "High Performance" mode.

If you have your game set to "High Performance" then you'll notice that you have your game set to "High Performance" on your phone, and that will make your game appear to load very fast, but it's not going to load on other devices.

If you're in that mode, you can tap on it in your settings to switch to the "High Performance" mode.

Finally, you can also set the CPU limit for the "Low Performance" mode, in order to keep the game from crashing when the CPU limit is reached.

 

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